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About GamePoint

Our History
Realtime multiplayer gaming has been the keyword to summarize GamePoint’s operations since the company was founded in 1998. In the beginning GamePoint hosted servers for first person shooter games, enabling people to play a game against others in realtime. A few years after this GamePoint set foot in the world of social games with the release of their first webgame, Darts, released in 2001. Darts turned out to be a hit and consequently GamePoint’s offer of webgames was expanded. Traffic to GamePoint’s games grew quickly and with this growth the challenge of monetization arose.

In 2004 GamePoint launched Bingo, the company’s first game in which virtual currency was used. From this day on GamePoint’s gaming platform had its very own economy, which today is the main driver for monetization of GamePoint’s service.

Mission and vision:
GamePoint aims to entertain a worldwide audience with its real time multiplayer social games. Providing social features in our games and extensive community support GamePoint builds on long term relationships with their users.

Offices

The Hague, Netherlands
GamePoint’s Global HQ is situated at The Hagues Beach front Scheveningen in The Netherlands. This is where GamePoint’s operations are directed. 85 employees are working there on making GamePoint games an even bigger success.

Kiev, Ukraine

In our office in Kiev, is where the biggest part of our development happens.

Tel Aviv, Israel

Our product team of Slots Craze is in our office in Tel Aviv.  In 2017 GamePoint acquired Israeli social casino developer Luck Genome.

The departments

Business Development:
Our Business Development team wakes up every morning to think about GamePoint’s growth. New Business Partnerships and Scalability are a few keywords that describe the departments focus.

Community Operations:

Our Community Operations team is the face of our company at the users end. Working globally in an online environment means that the action never stops. The team engages with the users in five different languages every day to make sure every single one of our players is a happy one!

Corporate:
HR and office makes sure every employee is looked after well. Finance arranges that everything and everybody get’s paid on time and looks after the cash flow

Website Development:
Our Web Developers build all the back end tools that we’re using on a daily basis. The team also takes care of the website and all its features.

Product Team: RoyalDice

A dedicated team of developers, technical artists, designers and project managers working together to make Royal Dice big!  From new features to mobile versions, from concept to implementation, from event to technical optimization, the Royal Dice team is all about Dicy!

Product Team: GamePoint Bingo

A dedicated team of developers, technical artists, designers, and project managers working together to make Bingo bigger and better. From new features to bug fixes, from concept to implementation, from event to technical optimization, the Bingo Product Team is all about those 75 balls!

Product Team: GamePoint Casino

GamePoint Casino is a brand-new game and is developed by a small, creative and very multidisciplinary team. The game brings together the best of social Casino’s, with amazing Slots and fun Casino Games and there are more new features, Slots and Casino Games to come!

Product Team: Slots Craze
Our Israeli department is fully focused on the social casino slots game Slots Craze. Double down on the action, with all the Vegas features you love.

Business Intelligence
Our BI team are fact checkers, the number crunchers. They make sure our decisions are based on accurate data that we’re tracking in the games and on the website.

Product Team: Platform
Is responsible for the making of the structure on the server side of all our games. They also make features that are used cross games. Biggest part of the team is in Kiev.

Quality Assurance
Our QA team are our Guardians of Quality. They are dedicated to find bugs and localization issues in release of new features or test versions. Our QA team gives a stamp of approval before launching a release. QA Managers work dedicated for Product Teams.

Art & Design
Our Art & Design team is where all our campaigns, advertisements, web designs, print and style comes to life. They work hand in hand with all departments to deliver high end quality designs and maintain the GamePoint house style.

Marketing
Our Marketing team wakes up every morning thinking about our brand, retention, revenue and growth. How do we increase our revenue, how do we market our brand and how do we make sure people keep coming back by running the right ads? Questions our Marketing departments gladly answers for you.

IT
Making sure our websites, games, laptops, servers and phones are up and running 24 hours per day, 7 days per week.